Giving Sports Fans A Cloud-Based Experience
With consumer adoption of OTT services and viewing of live
sporting events on mobile devices at an all-time high, content creators and
distributors are working hard to fine-tune their infrastructures and workflows
to meet demand. For many, this has meant leveraging the flexibility and
scalability of cloud-based computing and artificial intelligence (AI)-powered
services, which require less capital cost and facilitate experimentation with
new channels and mobile-first services.
At the recent 2019 NAB Show, a keynote panel, “Beyond the
Field: How Sports Pioneers are Powering the 360 Audience Experience in the
Cloud” brought together several leading media companies to discuss their
strategies for servicing sports fans across multiple delivery platforms.
Moderated by Cynthia Frelund, the NFL’s first analytic
expert, the panel included Stephanie Lone, Senior Vice President, Engineering,
CBS Sports Digital; Rafael Soltanovich, Vice President, Software Development,
Hulu; Scott Sonnenberg, Chief Global Partnerships Officer, L.A. Clippers; and
Mark Kramer, Vice President, Engineering & Technology, Pac-12 Networks.
These leaders share a key and common goal: provide fans a great experience
driven by reliable and highly targeted content delivery—giving customers access
to video and data services on their terms.
Frelund kicked off the discussion, reflecting on how a lot
of professional sports teams in the U.S. now use cloud-based analytics and AI
to help them better understand their own team’s tendencies -- and how they can
use that to do better against their opponents. This same data-driven concept
has swept the content world as well, helping media companies produce and
deliver content more efficiently and with better accuracy.
“The NFL pioneered
next-gen stats with AWS, so it's pretty cool to see these relational GPS data
points being put together that help us tell deeper stories,” Frelund said,
adding that she writes her own code using AWS tools. “For me, it’s all about
the why and the storytelling. We’re starting to get deeper and deeper answers
and the reason why is because we are looking at data in new and interesting
ways.”
CBS Sports Digital’s Lone, who is in charge of engineering
for all of the network’s online sports platforms (including the newly launched
CBS Sports HQ streaming service), talked about CBS Sports’ live stream of Super
Bowl LIII on February 3, 2019. She said the digital stream set viewership
records, including 7.5 million unique devices, which was 20 percent higher than
last year, with viewers consuming more than 560 million total minutes of live
game coverage, up 19% from last year. The average minute audience of 2.6
million viewers during the game window was also up 31% year-over-year.
“CBS only gets to
stream the Super Bowl every three years,” she said. “In 2017, the focus was on
the desktop experience. This time we had the rights to mobile. We looked at all
of our platforms and made sure they had failover options so that they were as
reliable as the linear broadcast. Consumers don't care about packets or how
they get the feed; they only care that they don’t want to miss a touchdown.
Period.”
To make this experience a great one for fans, Lone and her
team created an entirely new playbook which incorporated AWS services,
including AWS Elemental MediaStore, a storage service optimized for media that
provides the performance, consistency, and low latency required to deliver live
streaming video content.
“We stream 35,000
live events per year and we would not be able to do that without the AWS Cloud
and its ability to scale,” Lone said. “We also have 24/7 live channels that we
need to support. In the beginning of 2018 we basically started from scratch and
said ‘we’re going to build everything natively in the cloud, because there’s no
way to buy that much hardware and infrastructure to keep up with that many
events.’ And, by the way, we had to have it all done in seven months with a
limited budget.”
Her team took a step-by-step approach and created a hybrid
cloud/on-premise infrastructure for the Super Bowl, applying cloud services
everywhere it made sense.
“We worked with AWS
and their (AWS) Elemental encoders … they made an HLS output-locking feature
for us so we could have multiple redundant streams,” Lone said. “And we could
literally seamlessly switch from stream to stream and the consumer would never
see any latency, lag or buffering.” CBS Sports Digital also employed the AWS
Direct Connect service, as Lone notes, “…we had ‘direct connects’ from (AWS)
Elemental Live encoders into multiple MediaStore regions, and this is where AWS
features like disaster recovery really helped make the consumer experience so
good.”
As Vice President, Software Development for Hulu, Rafael
Soltanovich is responsible for all of the services and technology that power
consumer experiences. The OTT service provider added live sports content in
2017 and, according to Soltanovich, it has seen subscribers increase
significantly.
“No TV service is
complete without live sports,” he said. “And we can't compete in sports without
the cloud.”
Soltanovich spoke about the importance of AWS in allowing
them to easily and predictably scale up capacity for large sporting events,
particularly NFL football, then scale back down when the demand subsides.
“The cloud shines for
scaling,” he said. “The thing we have learned about live services is that fans
like live sports, but they love football. Our concurrent peak streams during
football games are the most we experience for any event. So, we had to get good
at serving up the games live in a hurry. It’s one thing to run a live event
online that you can prepare for and scale. It’s another thing entirely to run a
linear channel where you may have a program where only 10 or 50,000 people are
watching and then you switch to a Super Bowl where millions are watching in a
split second. It’s a challenge.”
So, how do you plan for that? At Hulu they use mathematical
analysis and AWS to forecast what the usage of an upcoming live event is going
to be. The company now does that on a weekly basis and, Soltanovich said, can
reliably predict what the viewership is going to be for any one event.
“We’ve gotten good
enough that in the last year that we typically come within five percent of
determining the actual concurrent usage that occurs,” he said. “Beyond that,
working closely with AWS and our systems, we’re able to pressure test them on a
weekly basis so that at any given time we are able to scale to five times the
peak or ten times the peak. And the numbers have been growing significantly. If
you compare the Super Bowl, the number of concurrent users we saw was four
times what it was last year. And we expect that number to continue to
increase.”
Scott Sonnenberg said that the L.A. Clippers’ owner, Steve
Ballmer, is “all-in” on using AWS and Amazon artificial intelligence services
to give fans an exclusive experience within the basketball arena and at home.
In an L.A. Clippers video shown during the panel discussion, Ballmer noted:
“There’s such an opportunity to change the way people experience sports by
using technology. What if we could actually diagram what plays are going on
because they can recognize it in real time? What if we could show the
probability of a shot going in?”
The team recently launched Clippers CourtVision, powered by
AWS technology, which allows fans to do just that and a lot more. Clippers CourtVision
lets viewers switch between different cameras angles and audio options, watch
three Modes with different and unique live, augmented graphical overlays and
access on-demand content. Fans can personalize their experience on their mobile
device or computer via Mascot Mode, which features animated graphics and
pop-ups; Coach Mode, which shows plays diagrammed on their screen in real time
and Player Mode, which overlays statistics and real-time probabilities over
live game action. These features are made possible by cameras that have been
installed in the ceiling of all NBA arenas that capture the action from above.
AWS machine learning and data analytics services advance the analyses and drive
the Clippers CourtVision experience.
“We rely on AWS to help
guide us as to what our fans are interested in,” Sonnenberg said. “We believe
Clippers CourtVision will change the way sports will be watched. It gives you a
lot of options. We have an owner that challenges us to improve the experience
both inside the stadium and for consumers at home or on the go. We’re starting
with the Clippers but a lot of teams are interested in this technology because
it helps tell the story of the game in much more detail.”
Finally, Mark Kramer of Pac-12 Networks spoke about the use
of AWS services for reducing his content creation and delivery costs, and
providing new kinds of viewing experiences across a wide range of collegiate
sports. Pac-12 Networks has pioneered the “At-Home” remote production model, in
which much of the signal processing happens in the cloud.
“Our mission is to
connect fans to the universities and sports that they love,” Kramer said. “And
we do that by broadcasting 850 live events each year on our seven linear
networks and in our TV everywhere Pac-12 Now app. We also do hundreds of
digital-only events. It’s a lot more sports than football.”
Using AWS services allows Pac-12 Networks to turn channels
or events on and off without having to worry about capital expense, he said.
Along with traditional video production equipment on the ground, Pac-12
Networks currently uses a number of AWS services to package and distribute
content to conference fans. These include Amazon Simple Storage Service (Amazon
S3), AWS Elemental MediaTailor, AWS Elemental MediaLive, AWS Elemental
MediaPackage, and AWS Elemental
MediaConnect.[Source]-https://www.elemental.com/newsroom/
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